Introducing the Switchboard Editor - Switchboard

Introducing the Switchboard Editor (Beta)

Today we’re announcing the Switchboard Editor — a visual, node-based environment for designing and prototyping real-time audio systems using modular audio graphs. Think of it as a control surface for orchestrating audio pathways from a microphone (or another source such as a live stream or video call) through certain audio processes (e.g. speech-to-text, voice changers, LLMs, effects chains and other DSP or AI models) and eventually to outputs (e.g. your speakers/headphones or a VoIP room, among other things) — without hard‑coding every connection.

If you’ve seen the demo videos on our Editor page, you’ve already caught a glimpse of what’s possible. The reason the Editor is launching in limited preview is strategic, not cautious.

We’re choosing to build this product in public, while highlighting a constraint that every ambitious platform eventually faces: synchronizing rapid innovation with production-grade reliability across platforms.

Why the Editor is in Beta
(and why that’s a good thing)

The Switchboard Platform spans:

  • The Editor (visual design and orchestration layer)

  • The SDK (production deployment layer for real apps)

  • A growing ecosystem of nodes, templates, and example apps

Trying to move these in perfect lockstep — where every new node immediately becomes production-ready across iOS, Android, macOS, Windows, Linux, web, and embedded — was dramatically slowing the pace at which we could innovate and keep up with the latest models as they come available. For a small, focused team, in the fast moving world of AI, that trade-off is unjustifiable.

Originally we’d hoped to launch the Editor as an extension to the SDK, making it easier to use by developers, and allowing for easier collaboration with non-developers on their team. However, for the reasons above, we’re temporarily decoupling the Editor from the SDK:

  • The Editor becomes a sandbox for exploration, ideation, and demand discovery.

  • The SDK remains a hardened foundation for real-world deployments.

This separation lets us iterate faster, test more ideas, and learn directly from usage — without compromising the reliability required by serious production systems.

What this enables

  • Faster creation of new nodes and experimental features

  • High-velocity demo prototyping (for ourselves and upon request)

  • Real-world signal on which use cases actually matter

  • Focused hardening of high-demand nodes and pipelines

In short: we optimize for learning velocity now, not premature completeness.

Access Model

To support this approach:

  • The SDK remains open with a free tier for developers

  • The Editor is gated behind a sign-up and demo request

  • Early next year (2026) we’ll begin limited releases with strategic partners

This allows us to work hands-on with a focused cohort of advanced users — co-designing the future of the platform with those building at the frontier of audio-first products.

Building in Public

Our demo videos aren’t just marketing assets — they’re market probes representative of use cases that we can help customers address now. Each illustrates a potential market segment and directional focus. By releasing these videos early, we’ll observe:

  • Which nodes and use cases attract the most attention

  • Which pipelines generate real integration requests

  • How teams of developers and non-developers gravitate toward using Switchboard together

From there, we’ll prioritize:

  • Which nodes to productionize first

  • Which example apps to polish

  • Which use cases deserve deep investment

This data informs our roadmap far more precisely than internal speculation ever could.

Two Products, Distinct Value – Shared DNA

For now, think of Switchboard as two tightly related surfaces:

Switchboard SDK

  • For developers shipping production systems (in new or existing projects)

  • A smaller number of hardened use cases

  • Optimized for stability and performance

Switchboard Editor

  • For rapid design and iteration of new use cases

  • High-velocity, visually driven

  • Focused on exploration, comparisons, experimentation, and innovation

They overlap. They inform each other. And when the timing is right, they can recouple — stronger, clearer, and driven by real-world demand.

The upside — and the trade-offs

Pros

  • Accelerated product–market fit discovery

  • Reduced technical debt from premature scaling

  • Stronger real-world alignment

  • Faster innovation cycles

  • More focused use-case validation

Cons

  • Not all nodes immediately deployable on all platforms

  • Limited early access

  • Requires deliberate communication and expectation setting

  • Potential short-term friction for eager users

We consider this trade favorable, and can help address the cons through Switchboard Labs.

What Happens Next

Over the coming months you’ll see:

  • More Editor demo videos exploring new nodes and pipelines

  • Deeper developer-focused SDK enhancements

  • Early access collaborations with strategic partners

  • A roadmap shaped directly by market demand

If you want early access to the Editor or would like to explore use cases with us, visit the Editor page and request a demo or join the limited preview list.

We’re building Switchboard as a platform for the next generation of audio-first products — and we’re choosing the path that maximizes both speed and signal.

We will continue to share our plans and look forward to chatting with likeminded partners.

Thanks!

Jim Rand

Jim Rand

Founder and CEO

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