Provides a simplified interface for AudioProcessorNode which is useful when only a single bus is supported by the audio processor. More...
#include <SingleBusAudioProcessorNode.hpp>
Public Member Functions | |
virtual bool | setBusFormat (AudioBusFormat &inputBusFormat, AudioBusFormat &outputBusFormat)=0 |
Sets bus format. | |
virtual bool | process (AudioBus &inBus, AudioBus &outBus)=0 |
Processes audio data from the given input bus and produces the audio output to the given output bus. | |
bool | setNumberOfBuses (const uint numberOfInputBuses, const uint numberOfOutputBuses) override |
Sets number of buses. | |
bool | setBusFormats (AudioBusFormatList &inputBusFormats, AudioBusFormatList &outputBusFormats) override |
Sets bus formats. | |
bool | process (AudioBusList &inBuses, AudioBusList &outBuses) override |
Processes audio data from the given input buses and produces the audio output to the given output buses. | |
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virtual | ~AudioProcessorNode ()=default |
AudioProcessorNode virtual destructor. | |
virtual bool | setNumberOfBuses (const uint numberOfInputBuses, const uint numberOfOutputBuses)=0 |
Sets number of buses. | |
virtual bool | setBusFormats (AudioBusFormatList &inputBusFormats, AudioBusFormatList &outputBusFormats)=0 |
Sets bus formats. | |
virtual bool | process (AudioBusList &inBuses, AudioBusList &outBuses)=0 |
Processes audio data from the given input buses and produces the audio output to the given output buses. | |
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virtual | ~AudioNode ()=default |
AudioNode virtual destructor. | |
const std::string & | getType () const |
Gets the type of the audio node. | |
virtual const std::string | getDisplayName () const |
Gets the display name of the audio node. | |
Additional Inherited Members | |
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std::string | name |
The name of the audio node. | |
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std::string | type |
Provides a simplified interface for AudioProcessorNode which is useful when only a single bus is supported by the audio processor.
SingleBusAudioProcessorNode class.
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pure virtual |
Processes audio data from the given input bus and produces the audio output to the given output bus.
Should be overridden by subclasses.
inBus | The input bus that contain the audio data. |
outBus | The output bus which should be filled with the processed audio data. |
Implemented in switchboard::MonoToMultiChannelNode, switchboard::MultiChannelToMonoNode, and switchboard::GainNode.
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overridevirtual |
Processes audio data from the given input buses and produces the audio output to the given output buses.
Should be overridden by subclasses.
inBuses | The input buses that contain the audio data. |
outBuses | The output buses which should be filled with the processed audio data. |
Implements switchboard::AudioProcessorNode.
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pure virtual |
Sets bus format.
Should be overridden by subclasses.
inputBusFormat | The input bus format to set. |
outputBusFormat | The output bus format to set. |
Implemented in switchboard::MonoToMultiChannelNode, switchboard::MultiChannelToMonoNode, and switchboard::GainNode.
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overridevirtual |
Sets bus formats.
Should be overridden by subclasses. Please note that setNumberOfBuses is guaranteed to be called before this method.
inputBusFormats | The input bus formats to set. |
outputBusFormats | The output bus formats to set. |
Implements switchboard::AudioProcessorNode.
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overridevirtual |
Sets number of buses.
Should be overridden by subclasses
numberOfInputBuses | The number of input buses to set. |
numberOfOutputBuses | The number of output buses to set. |
Implements switchboard::AudioProcessorNode.