Represents the input node of the audio graph. More...
#include <AudioGraphInputNode.hpp>
Public Member Functions | |
AudioGraphInputNode () | |
Creates an AudioGraphInputNode instance. | |
void | setGraphInAudioBuses (AudioBusList *graphInAudioBuses) |
Sets the source of the audio data. | |
bool | setNumberOfBuses (const uint numberOfBuses) override |
Sets number of buses. | |
bool | setBusFormats (AudioBusFormatList &busFormats) override |
Sets bus formats. | |
bool | produce (AudioBusList &buses) override |
Produces audio data in the given buses. | |
virtual bool | setNumberOfBuses (const uint numberOfBuses)=0 |
Sets number of buses. | |
virtual bool | setBusFormats (AudioBusFormatList &busFormats)=0 |
Sets bus formats. | |
virtual bool | produce (AudioBusList &buses)=0 |
Produces audio data in the given buses. | |
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virtual | ~AudioNode ()=default |
AudioNode virtual destructor. | |
const std::string & | getType () const |
Gets the type of the audio node. | |
virtual const std::string | getDisplayName () const |
Gets the display name of the audio node. | |
Additional Inherited Members | |
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std::string | name |
The name of the audio node. | |
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std::string | type |
Represents the input node of the audio graph.
AudioGraphInputNode class.
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overridevirtual |
Produces audio data in the given buses.
Should be overridden by subclasses.
buses | The buses that should be filled with audio data. |
Implements switchboard::AudioSourceNode.
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overridevirtual |
Sets bus formats.
Should be overridden by subclasses.
busFormats | The bus formats to set. |
Implements switchboard::AudioSourceNode.
void switchboard::AudioGraphInputNode::setGraphInAudioBuses | ( | AudioBusList * | graphInAudioBuses | ) |
Sets the source of the audio data.
The AudioGraph instance is responsible for calling this method.
graphInAudioBuses | An AudioBusList instance that has the audio input data. |
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overridevirtual |
Sets number of buses.
Should be overridden by subclasses.
numberOfBuses | The number of buses to set. |
Implements switchboard::AudioSourceNode.